

So I regularly get contacted through PM's or specific threads about how to get the Silent Hill 2, 3, and 4 running on a PC with widescreen and a less amount bugs. Thus, I figured I might as well make a thread as a guide to it, especially when one considers the fact that Konami has completely mishandled the console HD collection with the inexcusable bugs and abhorrent changes to the original material. As such, this is also an attempt at preserving some of the best games of the medium's history.
Silent Hill HD Collection is a good deal only for the new gaming generation that had no chance to play both games in the past. The PC releases look better in every scene! Look, I'm not a. Do yourself a favor and avoid the Silent Hill HD Collection at all costs.
Silent Hill 3:PC version allows for 4096x4096 internally rendered textures, but I imagine it is only a select few, as many of the textures still are identical to the PS2 version.Depth of Field effect remains at the original PS2 resolution, thus creating a jaggy DoF effect in the PC version.Otherwise it's probably the best port.Silent Hill 4:Cutscenes run @ 15 frames per second. So far I haven't encountered a solution to this problem.Post-processing filters, such as the noise-efect or the crackled hair on the camera when encountering a ghost, is missing from the PC version.Object-blur is bugged and thus creates a hazy look to cutscenesThese bugs are no longer relevant after nemesis2000's SH4 fix. Realtime shadows are pretty bad though.
Summary: MAKE THE KITTY FLY! Kitten cannon.
.: March 20, 2012.: March 29, 2012 (PS3 only).: March 30, 2012.: April 5, 2012Mode(s)Silent Hill HD Collection is a 2012 compilation of remastered of and developed by Hijinx Studios for the and consoles. Silent Hill 2 centers on widower James Sunderland who travels to the titular town after receiving a letter from his dead wife, while Silent Hill 3 is a direct sequel to the and focuses on, a teenager who finds herself in conflict with the town's cult. Both games are categorized as and share gameplay elements with each other. Published worldwide by beginning with North America in March 2012, the compilation features a graphics overhaul, new voice acting, and and.The Silent Hill HD Collection was in development for more than two years. The development team had to work with incomplete provided by Konami, as the published source code had not been; as a result they had to fix technical issues both arising from porting the two games and those that the had previously dealt with. An arrangement was eventually reached between the original voice actors of Silent Hill 2 and Konami to allow for an option to have the original voice acting present in Silent Hill 2 's port; the port of Silent Hill 3 does not have that option.
Critics were divided over the Silent HD Collection, particularly in regards to its updated graphics and voice acting. Some enjoyed it as an updated presentation of two favorably regarded games, while others criticized the quality of the compilation, citing the technical issues. Contents.Background and development The Silent Hill HD Collection, a compilation of the remastered of (2001) and (2003), spent more than two years in development. Silent Hill 2 follows widower James Sunderland as he journeys through the fog-shrouded town of Silent Hill after receiving a letter from his dead wife. Silent Hill 3, in contrast, is a direct sequel to the, centering on, a teenager who finds herself entangled in a plot to revive an evil god.
Both games belong to the genre and as such, their gameplay elements overlap. Access to the various environments within the games' worlds is limited, and progression through a particular area or building generally entails finding the relevant keys, which are sometimes obtained after solving a puzzle; puzzles often take the form of riddles and sometimes consist of gathering various items to help solve them. ' restoratives and a limited range of weapons and ammunition to fight off various hostile creatures can be obtained.
Both games have multiple endings available. The Silent Hill HD Collection featured resolution, a, a of 30 frames per second,. A comparison of the original PlayStation 2 version of Silent Hill 2 (right) and its remastered PlayStation 3 port before the patch (left)Because the original for Silent Hill 2 and 3 had not been, the development team at Hijinks Studio had to work with the incomplete code provided by video game publisher, which was not the code from the published games. Thus, the team had to simultaneously handle arising from porting the two games as well as those which the had previously fixed; some of those problems included Heather turning blue.
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